The idea is to get rid of the need of conversion programs.
All I want to do is to
(The last is actually possible to do with pdflatex).
I dont want to be dependent on a number of external conversion utilities.
----- Original Message -----
From: "Heiko Oberdiek" <[log in to unmask]>
To: <[log in to unmask]>
Sent: Sunday, September 22, 2002 10:47 AM
Subject: Re: proposal [graphics]
> On Sun, Sep 22, 2002 at 10:50:51AM +0100, Robin Fairbairns wrote:
> > > I am still new to LaTeX, but I cant resist on giving a proposal for a
> > > improvement.
> > >
> > > I think that any of the 20 most common graphics formats shall be
> > > include:able using \includegraphics.
> > >
> > > Bitmap as well as vector.
> > > Using latex as well as using pdflatex.
> > the problem is, that to first order, this is nothing to do with latex
> > itself.
> At least it has to do with the interface to LaTeX's graphicx
> > latex needs to know the dimensions of the graphic, only.
> There are a lot of "graphics" formats (eg. PDF, PS, ...)
> that contain several "pages", so the graphicx package needs
> to know the number of pages, too.
> > the rest is
> > down to the dvi->whatever converter (in the case of latex) or to
> > pdftex itself (in the case of pdflatex).
> * dvi->whatever, pdfTeX, VTeX, ... use its own methods.
> pdfTeX, VTeX can provide bounding box informations back
> to TeX, but this is not possible with dvi->whatever.
> Perhaps a program by \immediate\write18 can help to
> provide the information in this case.
> * Some TeX implementations provide \immediate\write18,
> so a conversion program could be called by the
> graphicx package to get informations and the
> understandable format of the graphics for the given driver.
> * Plugin/Library method:
> * Interface for inclusion in TeX, pdfTeX, ... for
> extracting informations to LaTeX's graphicx package.
> * Interface for inclusion in dvi->whatever, pdfTeX, ...
> for reading the different graphics formats that are
> then put into the output.
> Yours sincerely
> Heiko <[log in to unmask]>