Roozbeh Pournader writes:
> I am with you. So let's make it written: LaTeX can't have anything like
> UTF-8 as a internal character representation if not running over
> Omega, because of the different accent model.
not quite. you have to add: without removing TeX's internal parser fully from
the game (which you might be able to)
> I can be sure that Javier is
> also with you, since he really likes accent juggling in multiple phases ;)
good, so we can have some fun together in Japan discussing it
frank